![]() There is so little variation that you'll often end up getting a contract several times in a row to kill the same generic NPC, such as the noblewoman in Solitude who will follow the same path every time. The Dark Brotherhood Forever quests aren't randomly generated, rather both the contact and target are randomly selected from two very small pools of pre-generated generic NPCs which will begin to occur again and again after you've completed the quest a few times. I think the most fitting picture would be of the Night Mother Athathar 19:01, 7 December 2011 (UTC) Limited variation ![]()
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